Scaling Radar — August 6
2026-08-06
888 in scoring, 40 above the threshold.
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Six of substance: Ocean Merge, Colony Flow!, Coin Merge Fortune, Drone Strike, Medal Hunter and Angry Smash — breakdown below. Another fourteen are noise: one country, zero reviews, and a good half of them aren't games at all but slots and real-cash wrappers (98PKR, WIN786, HH98, Lucky Match Slots, Cosmic Club, Fishing Money).
Breakdown
Ocean Merge (COOLYA) — 5 days, 1 → 6 countries, #1 in South Africa. Geo is strictly third tier: ZA, ID, MY, PH, VN. Zero reviews, installs have only just crossed 500. The earliest entry point on the list — this isn't scale yet, this is the first salvo.
Coin Merge Fortune (Vletutors) — 31 days, 4 → 7 countries, #30 → #5 in Thailand, 683 reviews a day accelerating +32%. Play confirmed a move up in the install bracket. Narrow geo plus confirmed volume growth — the cleanest start-of-phase profile as of today.
Solitaire Stack Sort (HM Games) — top of the list, 73.6. 61 days, 10 → 20 countries, entry into US, GB, CA, AU, FR, ES, PL, #47 → #15 in Belgium, 763 reviews a day. The rollout is going through western Europe and America, not cheap geo — they're paying for installs for real.
Zoodoku (Nebula Studio) — 41 days, 2 → 14 countries, #45 → #17 in Denmark. The same western vector: US, GB, DE, CA, AU, NL, SE, NO. Not a single purchase in the catalog — monetization is purely ad-based.
Drone Strike: Gunship War (VNGGames) — 8 days, 8 → 13 countries, added US, CA, SE, NO, DK, PL. Already at #60 in Egypt in Grossing across four countries — on day nine that's a rarity.
Top Force: Commander (Century Games, iOS) — holding yesterday's 24 countries and #1 in Denmark for a second day in a row, reviews +23%. The spread wasn't a one-off outlier. On Android the game is still not in a single country.
Movement
Quack Bag: Duck Mafia (NOODLE GAMES, 17 days) — Top Free #7 in 41 countries, and in Grossing #29 → #6, coverage 34 → 44 countries. The sharpest switch on the list from "we're pouring" to "we're earning."
Knock Fever (Kite Games) — Grossing #52 → #43, coverage 18 → 28 countries with 29 countries in Top Free. Monetization has caught up with the buying.
Medal Hunter (Ten Square Games) — 12 → 22 countries, #32 → #16 in Austria, Grossing 3 → 8 countries. Quietly started moving.
In the red: Stack Smash (Tripledot) 36 → 29 countries and #8 → #15 — a rollback after three days of growth. Triple Harvest (Flyfox) 12 → 7 countries, #51 → #66 — deflated.
Publishers
Oakever Games — four titles at once: Meowdoku on both platforms (#1 in Australia on Android, #1 in Hong Kong on iOS), Zen Color 11 → 18 countries, Amaze GO! in 45. Portfolio buying, the publisher is what needs watching.
ABI GAMES — Colony Flow! 7 → 23 countries and Cookingdom 16 → 28. Two titles in sync, one budget cycle.
HM Games (two corporate nameplates) — Solitaire Stack Sort and Ocean Block Shoot, both at the top of the list. Tripledot — Stack Smash is rolling back, Angry Smash on day 15 sits in two countries and top-92, but the install bracket has moved up: they're testing, not pouring.
Both platforms at once: Royal Smash! (Cypher) — all 47 countries on Android and 29 on iOS, #1 in both. Find The Cat 2 (Agave) — 31 countries on Android against 7 on iOS, the budget is clearly in Play.
_Geo deltas are over 3 days, not 24 hours._
Scaling Radar — Money, August 6
A rare 24 hours: 36 games jumped their install bracket upward. That isn't an estimate, that's the store itself saying installs went up several times over.
Volume jump
Frost Valley (LITEORANGE, 4 months) — 1M+ → 5M+ in a day. 42 countries, top-3, Grossing #14 in 38 countries, purchases up to $99.99. The only one of the jumpers with both volume and monetization rolled out in the same geo. A fivefold bracket jump in the fourth month isn't organic, that's a budget being switched on.
Rebel Glam (31 Dress up Games) — 5M+ → 10M+, 43 countries, top-2. Grossing empty, no purchases in the catalog at all: ten million installs entirely on advertising.
Painty Hide n Seek (CDT Games) — 1M+ → 5M+, 26 countries, #1. Grossing empty too. The same profile as Rebel Glam, only younger.
Cube Land Puzzle (Rotatelab) — 500k+ → 1M+, 38 countries in the top-9, Grossing in 44 countries. Find The Cat 2 (Agave) — 500k+ → 1M+, 14 → 31 countries, but still empty in Grossing despite a live purchase catalog starting at $2.99. Mafia City RP (Universe Game Labs) — 500k+ → 1M+, 31 countries, top-5.
Among the young ones: Ocean Merge 0+ → 500+ on day five, Coin Merge Fortune 5k+ → 10k+, Angry Smash (Tripledot) 1k+ → 5k+, Shelf Blast Sort 10+ → 100+.
Paying back the buying
OOC: The Playable Anime — #1 in Top Free and #1 in Grossing, 30 and 43 countries. The full set, purchases up to $142.99.
Clash of Critters (FARLIGHT) — Grossing #3 in 44 countries against 33 in Top Free. A second day in a row of earning more than it buys.
Quack Bag: Duck Mafia (NOODLE) — 17 days, Top Free #7 in 41 countries, Grossing #6 in 44. The fastest payback on the list: from #29 to #6 in three days.
Royal Smash! (Cypher) — all 47 countries in both charts, Top Free #1, Grossing #11. The benchmark of a fully rolled-out HC title.
Living on retention, not on buying
The ones high in Grossing and barely visible in Top Free — meaning the audience was acquired earlier:
- Car Sort: Color Puzzle (Rollic) — 4 countries in Top Free, Grossing #17 in 38 countries;
- Colony Flow! (ABI GAMES) — Top Free only #37, while Grossing is #13 in all 47 countries, 1M+ installs;
- Just Desserts (Century Games) — 19 countries in Top Free, Grossing #18 in 46;
- Heyyyy (heyyyyAI) — two countries in Top Free, Grossing #9 in 18.
Warning sign
Find The Cat 2 (Agave, 187 days) — a million installs, 31 countries, purchases in the catalog, zero countries in Grossing. For a six-month-old game whose bracket has just jumped, that means volume is growing and money isn't.
The same picture at Meowdoku (Oakever, 103 days, 10M+, purchases up to $69.99, Grossing empty) — a third day in a row, nothing has changed. And at Crafty Blox World (Tappy Game): the bracket went 100k+ → 500k+, while the geo collapsed from 15 countries to 5. They bought the installs and couldn't retain them.
Separately, Zoodoku and Cash Arrows — Grossing empty and no purchases in the catalog at all. That isn't a monetization failure, it's a deliberately ad-based model.