Scaling Radar

Scaling Radar — September 16

2026-09-16

40 candidates, 21 titles in the radar for the first time — four of them substantive. The rest are single-country entries with no reviews.

New

Yarnscapes: Color by Number (LoveColoring, 19 days) — 5 → 8 countries, GB #43, 291 reviews a day (+38%), install bracket moved to 50k+. Narrow geo, young title, volume already moving — best entry of the day.

Mystery Dumpling: Squishy Box (Brocker Bus, 22 days) — 15 → 23 countries, ID #12, bracket at 500k+. Yesterday I wrote that it had halved right after I praised it. I was too quick: the rollout was not pulled, it came back wider than before.

+1 Speed For Brainrot (Beos Studio, 35 days) — 2 → 9 countries, VN #21. Brainrot meta, tested out of Vietnam.

Line Escape Puzzle (Wom .Ltd, 11 days) — three countries, JP #37, yet 158 reviews a day on a bracket of 10 installs. The numbers do not add up against each other; that is exactly why it is worth watching.

Another 17 — one country, zero reviews a day. Noise.

The read

Idle Internet Tycoon (LEYO, 13 days) — holds 10 countries and climbed in Denmark #4 → #2. I called it a textbook phase yesterday — second day it holds up.

Solitaire Stack Sort (HM Games, 103 days) — 17 → 23 countries, AT #55 → DK #32, 252 reviews a day. Second straight day of rollout, now into Scandinavia.

Skincare ASMR (CAT Studio, 160 days) — 33 → 38 countries, FI #6 → #2. We caught it late, but it is not slowing down.

Colony Flow! (ABI) — first reversal: Android 40 → 38 countries, BR #6 → AU #11, iOS 35 → 33. The buying is being squeezed. What is happening to the money is below, and it is more interesting.

Splash Buster (Nebula, 51 days) — 39 → 38 → 31 countries, TR #14 → IT #19. Three days down in a row: the rollout is being cut deliberately.

Movement

People Jam (Solid Games) — 18 → 26 countries. Boom Crush — 15 → 24. ASMR Satisfy — 24 → 29, AR #7. Racing Square — 11 → 16. Rhythm Tiles — VN #3 → #1. Stamp Solitaire (ABI) — 9 → 17 on 1M+ installs.

Bola Capture (KAYAC) — yesterday I called it the best entry of the day. In 24 hours: 10 → 11 countries. It has not switched off, but it has not moved either. Parked, not banked.

Publishers

LoveColoring Game — Yarnscapes (19 days, 8 countries) and Christmas Gem (14 days, 3 → 9 countries, GB #51). Two coloring titles under three weeks old at once — a portfolio salvo, not a probe.

Oakever Games — Meowdoku on both stores at once (Android 45 countries, iOS 40, AU #1 on both) plus Hidden Fest on day 21. Portfolio and both platforms — the strongest set of signals today.

Wom .Ltd — Line Escape (11 days) and Path Go Sort (12 days), both running over a hundred reviews a day across one to three countries. Beos Studio — two brainrot titles at once, both through Vietnam.

_Geo gains here are over three days, not 24 hours._


Money — only what the stores showed themselves

The buying is paying back

Colony Flow! (ABI) — story of the day. Grossing has not budged for six days: 47 countries out of 47, VN #7. Top Free meanwhile contracted for the first time — 40 → 38 countries, BR #6 → AU #11. The buying is being cut and the money is not falling. That is what a title looks like when they stop scaling it and start milking it.

Royal Smash! (Cypher) — Grossing 42 countries, US #15 → #13, 5M+ installs, #1 on Android in Germany. Fourth week at the top without a single dip.

Jam Bus: Sandfall (Nova Games) — Grossing 23 countries, #28 → #25, Top Free 39 → 41 and AU #2. The only title here growing geo and its grossing position at the same time.

Car Sort: Color Puzzle (Rollic) — Grossing steady at 33 countries, VN #22, second week running; Top Free 15 → 17. Rollic is topping up something that already monetizes.

Smash Land! (Flow Games, 33 days) — first receipt. Four days straight at 20–21 countries with a thousand reviews a day and an empty Grossing, and today it finally showed up there: BR #95. One country, near the bottom of the chart — but it is the first sign there is any money at all.

Volume is growing, money is nowhere

Meowdoku (Oakever) — 10M+ installs, 45 countries on Android and 40 on iOS, AU #1 on both, IAP up to $69.99 in the catalog. Grossing: zero countries. A hundred and forty-five days at the top of Top Free without a single country in the revenue chart: it lives entirely on ads, and the catalog purchases sit there as dead weight.

Rhythm Tiles (Agile Lion, 133 days) — 5M+, 28 countries, VN #1, Grossing empty.

Skincare ASMR (CAT Studio) — 5M+, 38 countries, FI #2, a single $2.49 purchase, Grossing zero. I wrote the same yesterday; in 24 hours nothing changed except five more countries of buying.

People Jam: Seat Puzzle (Solid Games, 96 days) — 1M+, 26 countries, 827 reviews a day, IAP up to $99.99, Grossing empty. For a three-month-old title at that volume, this is not "too early".

Stamp Solitaire (ABI, 139 days) — 1M+, 17 countries, IAP up to $99.99, Grossing zero. Same publisher that holds Colony Flow in 47 countries of the revenue chart — inside one portfolio, the gap between monetization that works and monetization that doesn't is as clear as it gets.

Solitaire Stack Sort (HM Games, 103 days) — 500k+, 23 countries, IAP up to $99.99, Grossing empty. The rollout is on its second day; the receipt has not arrived yet.

ASMR Satisfy: House Deep Clean (Amazuro) — 1M+, 29 countries, AR #7, no purchases in the catalog at all. The ceiling is known in advance.

Install brackets that moved up

Steal Eggs (Portak) — into 100k+, at 17 countries and VN #7. Yarnscapes (LoveColoring) — into 50k+ on day 19. Neither sits in Grossing anywhere.

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