Scaling Radar

Scaling Radar — September 18

2026-09-18

40 candidates, 14 titles in the radar for the first time — three of them substantive. The rest are single-country entries with no reviews.

New

Dino Survival: Dinosaur Isle (Wayfu Game Studio, 9 days) — 1 → 18 countries, NZ #11, 25 reviews a day. Nine days since release and already eighteen countries: that is a wave, not organic growth. Best entry of the day.

CarLoop (UUTEAM Technology, 173 days) — 4 → 30 countries, US #14, 476 reviews a day. The age says we caught it late — but both geo and reviews jumped in a single snapshot: the buying is being topped up.

Jigsaw Heartwave Girls (DM Tec, 109 days) — 10 countries, CA #61. Late and close to noise.

Another 11 — one country, zero reviews a day.

The read

Frost Valley (LITEORANGE, 165 days) — 31 → 43 countries, PK #2, 5M+ installs. Caught late, but the combination of reach and a first live receipt in Grossing deserves attention (money below).

Twist Colors: Cube Smash (Nova Games, 62 days) — 4 → 19 countries, DK #16, 322 reviews a day. Third day in a row holding Denmark, and it expanded out of it into Scandinavia: a second straight point is a pattern, not a spike.

People Jam: Seat Puzzle (Solid Games) — Android 2 → 23 countries and iOS #23 NG at the same time. Both stores in one snapshot — the publisher is pouring into both, a strong signal.

Obby World: Brainrot Egg (Beos Studio, 16 days) — 0 → 19 countries, VN #20. Steal Eggs - Grow Animals (Portak, 23 days) — 15 → 24 countries, VN #6.

Movement

Boom Crush — 15 → 25 countries, JP #32. Barnala Tank Cityy — 1 → 20 countries, IL #1. Bus In! — 5 → 17 countries and the bracket moved up: Play itself confirmed 100k+ installs. Yarnscapes (LoveColoring) — 0 → 17 countries, CA #18. Connect Tracks (Oakever) — 1 → 15 countries, NL #34. Superstore Story 3D — 24 → 36 countries, HK #3, plus a first receipt in Grossing (#73 FR). Mahjong Flow — 7 → 22 countries.

No significant drop-offs — everything is moving up.

Publishers

Beos Studio — Obby World and +1 Speed For Brainrot (6 countries, VN #14) at once: two brainrot titles through Vietnam, a portfolio approach.

Nova Games — Twist Colors reached 19 countries, second HC position for the publisher after Jam Bus. Solid Games — People Jam on both stores.

_Geo gains here are over three days, not 24 hours._


Money — only what the stores showed themselves

The buying is paying back

Food Hunt: Pixel Puzzle (EVERFUN) — Grossing 47 countries, VN #9, Top Free 38 countries. A week ago there was no receipt at all; now it is the best money result among the candidates. 1M+ installs, 717 reviews a day.

Frost Valley (LITEORANGE) — first receipt we have tracked: Grossing 43 countries, BR #14, at 5M+ installs and 43 countries of Top Free (PK #2). Both target numbers — volume and money — closed.

Volume is growing, money is nowhere

Twist Colors: Cube Smash (Nova, 62 days) — 50k+ installs, 19 countries, IAP up to $99.99, Grossing empty. For a two-month-old title at that reach this is already a worrying sign, not "too early".

People Jam: Seat Puzzle (Solid Games) — 1M+, 23 countries on Android plus iOS, IAP up to $99.99, Grossing zero. A hundred days of buying without a single country in the revenue chart — they are either pouring at a loss or living purely on ads.

Steal Eggs - Grow Animals (Portak, 23 days) — 100k+, 24 countries, VN #6, Grossing empty. For a month-old title this is normal, but we will test the appetite against the bracket.

Install brackets that moved up

Bus In! (Dino Games Lab) — Play moved it to 100k+ itself at 17 countries. Purchases are in the catalog ($1.99–$99.99), Grossing empty.

Superstore Story 3D (Pusilung) — first receipt: Grossing 4 countries, #73 FR. Weak, but on day 76 and at 500k+ installs this is a start.


Scaling Radar — week of September 9–15

Window: September 9–15.

Trajectories

Block Out! Color Sort (Grand Games, 7 days) — title of the week: 16 → 30 countries in a week (#14 → #6), install bracket from 0+ to 100k+ on day seven. The fastest start in radar history — it went to scale from the ground, with no test phase.

Skincare ASMR: Makeover (CAT Studio, 159 days) — 19 → 33 countries, FI #8 → #6, 619 reviews a day. Caught late, but it keeps going: a third month of scaling, no dip.

Steal a Eggs (Portak, 20 days) — 8 → 23 countries in a week, VN #4. Fashion Arena (Sprigame) — 3 → 14 countries (#8).

Deflated: MiniMuses (iOS, 8 days) — 21 → 2 countries overnight, an example of how an iOS rollout can collapse in a single day. Colorever (Oakever) — 20 → 8. Backrooms Brainrot (Hapix) — 17 → 8, yet the install bracket moved up: traffic is being held, geo is being cut. Word-1xbet (Ashley Trade) — 13 → 4.

Genres and geo

Geo per title: Adventure +0.58, Entertainment +0.47, Racing +0.45, Puzzle +0.42. The biggest losers: Strategy −0.62, Action −0.41, Arcade −0.33; Casual at zero (−0.01) — in the biggest genre there is no scaling at all.

Entry countries (titles under 60 days): CA 13, GB 11, VN 10, JP 10, AU 9, US 9. Cheap testing is no longer happening in TR/MX — mostly developed markets plus Vietnam. iOS separately enters through VN (5), HK, ES, TW.

Publishers of the week

Nebula — 5 titles, +61 countries: GOGO! Blast (+36, 43 countries, bracket 500K → 1M, installs up, Grossing empty), Block Bloom (+16), Splash Buster (+9). A portfolio salvo, not a test of one game.

Brocker Bus — −45 countries: Squishy Box −21 (46 → 14 countries, #1 → #15), Bracelet Maker −24. The ASMR portfolio that was flagship a week ago is being squeezed across all lines — an example of how fast a hype wave dies in this segment.

Solid Games — People Jam (98 days) after a week of −19 countries is back in top form: 23 countries and iOS #23 NG today.

Money for the week

Brackets up: Block Out! 0+ → 100K (7 days!), Cars Royale 1M → 5M, House Cleaning ASMR 500K → 1M, Fish Sort 100K → 1M, Splash Buster 100K → 500K, ASMR Makeover (stick hunter) 5M → 10M.

First time in Grossing: Car Evolve (Heseri) #41 in 19 countries, Pet Vet #27, Merge City #40, Shoot Die Repeat #68.

Grossing growing: Granny Boss 4 → 31 countries (#48 → #47), Rainbow Six Mobile 4 → 25 countries (#58 → #13), Jam Bus #61 → #28, The Walking Dead: Aftermath 20 → 25 countries.

Volume growing, no money (the most interesting part): Backrooms Brainrot — bracket 50K → 100K, IAP $2.29–$11.99 in the catalog, zero countries in Grossing. Blood Horde (VNGGames) — 50K → 100K, IAP up to $99.99. Alliance Air War (Art of the State) — 500K → 1M, IAP up to $99.99 — and zero in the revenue chart. Forty-seven such titles in a week: traffic is being poured deeper and wider, but the money test has not been passed.

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